The 1st of the 3 stand alone games covering the Bug Wars
5150: Bugs - Into the Tunnels
What: Sci-Fi Squad/Platoon size combat.
Scale: Man to man combat. 1 figure equals 1 man or Bug.
Your Role: Players can command from one Squad to a full Platoon of infantry.
Playability: Designed for solo, same side and head to head play. 5150: Bugs - Into the Tunnels can be played in a variety of ways:
You can play as a Squad Leader with a full Squad.
You can play as a Squad Leader with less than a full Squad.
You can play as a Platoon Leader with a full Platoon of multiple Squads.
The bottom line is you can play it any way you like, with any figures you may already have or with the included color counters.
Inside you’ll find:
A man to man skirmish combat system that plays fast and yields realistic results.
Complete rules covering five types of Bugs – Warrior, Worker, Flyer, Puker, and Brain.
A Tunnel Building system where no two tunnels are exactly alike.
24 color poker card size Tunnel Sections.
Ten different Scenarios that are linked together, building your Story.
Sixteen different Lists covering seven different Factions for you to choose from.
A minimal bookkeeping Campaign System that gives meaning to every game as the results of one will affect the outcome of the next.
DON’T CALL THEM BUGS!
“Listen up newbie! I know what you unwarranted high regard for yourself recruits call our enemy – Bugs. A bug is something very small you see crawling on the ground. Something insignificant that you step on and keep doing whatever you’re doing. I got news for you. That’s not what these things, these Bugs, are. We’re going down into the Tunnels looking for real Bugs. When you meet one face to face, try not to wet yourself, and pray to whatever god you believe in that you get out alive. Because to them; we’re the insignificant ones.”